Note: The compiled Minetest does not contain the Minetest Game, it is only an engine. This took 15 minutes to complete on a 1.86GHz Intel Core 2 Duo Thinkpad Laptop. RUN_IN_PLACE parameter will let Minetest to run directly in the source directory and the make parameter -j$(nproc) will utilize all your CPU to make the compilation faster. Make sure you are in the minetest source code directoty: $ cmake. 3 -3~bpo10+ 1).Īs you can see, the required packages are already installed on my system. 11.dfsg -1).Ĭmake is already the newest version ( 3.16. Zlib1g-dev is already the newest version ( 1: 1.2. Libsqlite3-dev is already the newest version ( 3.27. Libopenal-dev is already the newest version ( 1: 1.19. Libgl1-mesa-dev is already the newest version ( 18.3. Make is already the newest version ( 4.2. Libxxf86vm-dev is already the newest version ( 1: 1.1. Libvorbis-dev is already the newest version ( 1.3. Libpng-dev is already the newest version ( 1.6. Libogg-dev is already the newest version ( 1.3. Libjsoncpp-dev is already the newest version ( 1.7. Libjpeg-dev is already the newest version ( 1: 1.5. Libirrlicht-dev is already the newest version ( 1.8. Libgmp-dev is already the newest version ( 2: 6.1. Libc6-dev is already the newest version ( 2.28 -10). G++ is already the newest version ( 4: 8.3. Libfreetype6-dev is already the newest version ( 2.9. Libcurl4-gnutls-dev is already the newest version ( 7.64. Libbz2-dev is already the newest version ( 1.0. Installing Pre-requisites $ sudo apt install g++ make libc6-dev libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev Remote: Compressing objects: 100% (19/19), done. To extract the tar.gz: tar -xf 5.4.0.tar.gz $ wget ''Īlternatively you can git clone the stable-5 branch: $ git clone -branch stable-5 I just grabbed a compressed source code at the Releases page. The official Minetest git repository can be found at. Install Pre-requisite for compiling Minetest. ![]() Get the 5.4.0 source code on the Minetest Github.I decided to compile the latest Minetest, here are the steps that I did: But the latest Minetest version that is on the Debian Backports repository is 4 5.3.0, and on the Debian Stable repo is 0.4.17. Thanks a bunch for reading.The latest Minetest 5.4.0 was released last February 23, 2021. I'm honestly not sure why a 0.4.x client would be complaining about it or what could be done as a workaround. I'm not trying to annoy anyone but as the same time I am looking for a path forward that can be achieved with the time I have to give outside of a full time workload. Any actionable input is greatly appreciated. It runs the world and mods (with minimal changes to the mod base) and seemed to allow both MT 0.4.x branches and 5.x branches to use it although with the issue of a fps drop to zero a few to several minutes in on 0.4.x clients (which apparently mobile (IOS only?) Multicraft clients are). Multicraft2 seemed like a pretty good option. That's what we're doing here right? Trying to give people something cool to play? I still have players that have been playing since the night my server went up almost 3 years ago. I'm just looking for insight on moving my server to a more up to date code base and newer mods without shunning players who have spent countless hours building there. I'm just trying to have a discussion with the people that might have some clue what the issue is.ĭoes this mean that MultiCraft 2 is now a dead project? Is there another that offers the same general 0.4/5.x compatibility? Responses like such are unhelpful and honestly somewhat hurtful. Server wise it seems to run great and current minetest PC client runs smooth on it but most of my players are mobile multicraft players.Īs stated: the server is running this repo so clearly it has /something/ to do with it and the issue doesn't occur with an MT 0.4.17.1 server. I'm trying to run my potatoland world on multicraft. 20:59:28: INFO: collisionMoveSimple: maximum step interval exceeded, lost movement details! PC minetest 5.4 has none such issue on the same hardware and OS PC minetest 0.4.17.1 and IOS multicraft clients are experiencing massive fps drop leading to the game going unresponsive. Model name : Intel(R) Core(TM)2 Quad CPU Q6700 2.66GHz Minetest version MultiCraft 2.0.0 (Linux)
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